Goblins on the road, slimes at the gate. Build cannons on the bends, rain fireballs on the bridges, and keep the castle standing.

SEE IT IN ACTION Coming soon to iPhone & iPad
Battle at Mirror Lake: towers around a lake, slimes and a goblin on the road, the tower bar at the bottom Battle at Twin Bridges: frost and cannon towers along a snowy river, a combo counter and the Royal Shield at the castle Battle at Oasis Ring: towers around a desert lake, an enemy column leaving the cave Battle at Gorge Bridge: a river gorge, towers by the castle, brutes coming over the hill
Every battle, three moves

HOLD THE ROAD

Each stage is one painted battlefield and a handful of waves. Twenty lives at the gate. Let fewer through for more stars.

1

BUILD

Tap a glowing ring beside the road and drop a tower. Spots that see the road twice are worth the most.

2

BLAST

Spells wait on cooldown. Aim a Fireball at a crowded bridge, freeze the field, or call lightning on a boss.

3

CONQUER

Win for Crowns and a chest. Open it for card shards, level your towers up, and march on to the next stage.

The armory

FOUR TOWERS. FOUR SPELLS.

Every card unlocks on the campaign and levels up to 10.

Cannon

Lobs explosive shells that damage every enemy in the blast.

SplashCost100

Multi-Cannon

Rapid-fire barrels that shred a single target. Great against bosses.

Rapid fireCost150

Frost Spire

Icy bursts that chill a whole group, slowing them to a crawl.

ChillCost200

Crystal Tower

Arcane lightning that arcs from enemy to enemy. Melts crowds.

ChainCost250

Collect shards from chests, then spend Crowns to level up. Every level adds +10% power.

The campaign

THREE REALMS TO DEFEND

Twelve stages per chapter, fought across three maps. Each realm hits harder than the last, from morning light to the night watch.

Painted map of a forest valley with a winding road and a waterfallCHAPTER 1

EMERALD PASS

  • Emerald PassS-curve, one bridge
  • Mirror LakeWaterfall bridge
  • Gorge BridgeOne long span
Painted map of a snowy valley with a frozen river and two bridgesCHAPTER 2

FROSTPEAK PASS

  • Snowbound HollowU around an island
  • Twin BridgesFrozen hairpin
  • Glacier CausewayIce across a lake
Painted map of a desert canyon ringing an oasisCHAPTER 3

AMBER CANYON

  • Serpent DunesTwo hairpins
  • Oasis RingRing around the water
  • Sunstone HorseshoeCastle in the bend
Up to 3 stars a stage Three boss fights per realm Endless mode after stage 3
A helmeted goblin and a blue slime charging down the road toward the castle
Know your enemy

THE HORDE

Ten kinds of raider, each asking for a different answer.

  • GoblinWeak alone, annoying in packs.
  • Goblin ScoutFast. Slips past slow towers.
  • Iron BruteArmored. Bring heavy damage.
  • ShamanHeals nearby enemies. Take him first.
  • SlimeTough and bouncy.
  • SlimeletSmall, quick leftovers.
  • Big SlimeSplits into slimelets when it pops.
  • Loot GoblinCarries a fortune. Catch him.
  • King SlimeBoss. Splits again and again.
  • Goblin WarlordBoss. Enrages his army.
Spoils of war

CROWNS, GEMS & CHESTS

Every win drops a chest into your four slots. Bigger chests take longer to unlock and carry more.

WoodenCrowns50–903 min
SilverCrowns150–26030 min
GoldenCrowns500–8003 hours
RoyalCrowns1,500–2,2008 hours
Victory screen: two of three stars on The Slime King, 87 defeated, a best combo of 14, Crowns and shards won

THE GATE NEEDS YOU

Kingdom Siege is on its way to the App Store, free on iPhone and iPad. Questions or a purchase gone missing? Write to support@orhapps.com.